AnimationDemo_2021.mov from Geoffrey Lerus on Vimeo.
Actual Post
- Character Animator at Studio St-louis on the advertising "Cartier"
Produced using Autodesk 3ds Max
Professional experience
- Character Animator at Studio St-louis on the advertising "Cartier"
Produced using Autodesk 3ds Max
Professional experience
2021
- Character Animator at Kombbo on the advertising "Crash Bandicoot"
Produced using Maya Autodesk
Produced using Maya Autodesk
- Character Animator at Kombbo on the advertising "Discord"
Produced using Maya Autodesk
Produced using Maya Autodesk
2020
- Character Animator at Kombbo on the Game Trailer "Unspottable"
Produced using Maya Autodesk
Produced using Maya Autodesk
- Character Animator at Kombbo on the gameplay of the Video Game "Oraison"
Produced using Maya Autodesk
Produced using Maya Autodesk
- Character Animator at Douze Dixieme on the gameplay and cinematic of the Video Game "Shady Part of me"
Produced using Autodesk 3ds Max
Produced using Autodesk 3ds Max
2019
- Character Animator at Mikros Image Canada on the Movie "Sponge Bob on the run"
Produced using Maya Autodesk
- Character Animator at Mikros Image Canada on the Movie "Sponge Bob on the run"
Produced using Maya Autodesk
2018
- Character Animator at Mikros Image on the Movie "Asterix2"
Produced using Maya Autodesk
- Character Animator at Mikros Image on the Movie "Asterix2"
Produced using Maya Autodesk
2017
- Character Animator at Ubisoft Studio on the pilote "Starlink"
Produced using Maya Autodesk
- Character Animator at Pilule & Pigeon studio on the Clip "Syracuse" Directed by Hugo Bienvenue.
Produced using Maya Autodesk
- Character Animator at Brunch Studio on the advertising "Kinder Choco".
Produced using Maya Autodesk
- Character Animator at Brunch Studio on the Short Movie "Le mans 1955" Directed by Quentin Baillieux.
Produced using Maya Autodesk
- Character Animator at Pilule & Pigeon on the Google VR movie "We wear Culture"
Produced using Maya Autodesk.
- Character Animator at UxAgency on the advertising "BuffalloGrill"
Produced using Maya Autodesk.
- Character Animator at Brunch on the advertising "Triumph"
Produced using Maya Autodesk.
- Character Animator at La Station on the feature film "Funny little bugs"
Produced using Maya Autodesk.
2016
- Character Animator at La Station on the feature film "Funny little bugs"
Produced using Autodesk Maya.
- Character Animator At kistudio on the ride "Micropolis"
Produced using Autodesk 3ds Max.
2015
- Character Animator At kistudio on the ride "Micropolis"
Produced using Autodesk 3ds Max.
- Character Animator At JPL-films on the movie "Louise en Hiver".
Produced using Autodesk 3ds Max.
2014
- Character Crowd Animator At Illumination Mac Guff on the movie "Max".
Produced using Autodesk Maya.
- Character Crowd Animator At Illumination Mac Guff on the movie "Minions".
Produced using Autodesk Maya.
2013
- Character Crowd Animator At Illumination Mac Guff on the movie "Minions".
Produced using Autodesk Maya.
- Facial Animator at Bidibulle Production for the movie "Les 108 Rois Demon".
Produced using Autodesk Maya.
2012
- Character Animator at ChezEddy for the advertising "Espagnola".
Produced using Adobe After effect.
- Character Animator and Director for the advertising "Habitat et Humanisme"
Produced using Adobe Flash.
- Character Animator at Pillule et Pigeon for the documentary "1st World War".
Produced using Autodesk Maya.
2011
- Advisor Rig at George Melies School
- Character CFX at Illumination MacGuff for the movie "The Lorax".
Produced using Autodesk Maya.
- Character Animator at ChezEddy for the advertising "Maeva".
Produced using Adobe After effect.
- Character Animator at ChezEddy for the advertising "Decathlon".
Produced using Adobe After effect.
2010
- Rigger at Supamonk for the advertising "Emergen-C"
- Rigger at Illumination MacGuff for the short movie "Flanimals"
- Rigger at Delapost for the advertising "Wedel Merkat"
- Animator and Director at NightmareProd for the musicvideo "Alphabet"
More details: linkedin
All my work: Vimeo
Personal work
- 2017 - 3D Character Animator at Pilule & Pigeon studio on the Clip "Syracuse" Directed by Hugo Bienvenue.
- 2015 - 2D Animator on a music clip "à l'arriere des bars", directed by La Mondaine prod.
- 2015 - 2D Animator on a episode of " Dragon Ball", Directed By Seven Star Re-Animate.
- 2014 - 3D Animator on an auto-production "HOB", directed by Loic Bramoulé.
- 2010 - 3D Animator, Rigger and Director for the student short movie "Parigot"
Software Use
- Autodesk Maya - Tv Paint
- Autodesk 3DsMax - Flash
- After Effect
- Character Animator at Ubisoft Studio on the pilote "Starlink"
Produced using Maya Autodesk
- Character Animator at Pilule & Pigeon studio on the Clip "Syracuse" Directed by Hugo Bienvenue.
Produced using Maya Autodesk
- Character Animator at Brunch Studio on the advertising "Kinder Choco".
Produced using Maya Autodesk
- Character Animator at Brunch Studio on the Short Movie "Le mans 1955" Directed by Quentin Baillieux.
Produced using Maya Autodesk
- Character Animator at Pilule & Pigeon on the Google VR movie "We wear Culture"
Produced using Maya Autodesk.
- Character Animator at UxAgency on the advertising "BuffalloGrill"
Produced using Maya Autodesk.
- Character Animator at Brunch on the advertising "Triumph"
Produced using Maya Autodesk.
- Character Animator at La Station on the feature film "Funny little bugs"
Produced using Maya Autodesk.
2016
- Character Animator at La Station on the feature film "Funny little bugs"
Produced using Autodesk Maya.
- Character Animator At kistudio on the ride "Micropolis"
Produced using Autodesk 3ds Max.
2015
- Character Animator At kistudio on the ride "Micropolis"
Produced using Autodesk 3ds Max.
- Character Animator At JPL-films on the movie "Louise en Hiver".
Produced using Autodesk 3ds Max.
2014
- Character Crowd Animator At Illumination Mac Guff on the movie "Max".
Produced using Autodesk Maya.
- Character Crowd Animator At Illumination Mac Guff on the movie "Minions".
Produced using Autodesk Maya.
2013
- Character Crowd Animator At Illumination Mac Guff on the movie "Minions".
Produced using Autodesk Maya.
- Facial Animator at Bidibulle Production for the movie "Les 108 Rois Demon".
Produced using Autodesk Maya.
2012
- Character Animator at ChezEddy for the advertising "Espagnola".
Produced using Adobe After effect.
- Character Animator and Director for the advertising "Habitat et Humanisme"
Produced using Adobe Flash.
- Character Animator at Pillule et Pigeon for the documentary "1st World War".
Produced using Autodesk Maya.
2011
- Advisor Rig at George Melies School
- Character CFX at Illumination MacGuff for the movie "The Lorax".
Produced using Autodesk Maya.
- Character Animator at ChezEddy for the advertising "Maeva".
Produced using Adobe After effect.
- Character Animator at ChezEddy for the advertising "Decathlon".
Produced using Adobe After effect.
2010
- Rigger at Supamonk for the advertising "Emergen-C"
- Rigger at Illumination MacGuff for the short movie "Flanimals"
- Rigger at Delapost for the advertising "Wedel Merkat"
- Animator and Director at NightmareProd for the musicvideo "Alphabet"
More details: linkedin
All my work: Vimeo
Personal work
- 2017 - 3D Character Animator at Pilule & Pigeon studio on the Clip "Syracuse" Directed by Hugo Bienvenue.
- 2015 - 2D Animator on a music clip "à l'arriere des bars", directed by La Mondaine prod.
- 2015 - 2D Animator on a episode of " Dragon Ball", Directed By Seven Star Re-Animate.
- 2014 - 3D Animator on an auto-production "HOB", directed by Loic Bramoulé.
- 2010 - 3D Animator, Rigger and Director for the student short movie "Parigot"
Software Use
- Autodesk Maya - Tv Paint
- Autodesk 3DsMax - Flash
- After Effect
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