CV

AnimationDemo_2021.mov from Geoffrey Lerus on Vimeo.



Actual Post

- Character Animator at Studio St-louis on the advertising "Cartier"
Produced using Autodesk 3ds Max 

Professional experience

  2021
- Character Animator at Kombbo on the advertising "Crash Bandicoot"
Produced using Maya Autodesk 
- Character Animator at Kombbo on the advertising "Discord"
Produced using Maya Autodesk 

2020
- Character Animator at Kombbo on the Game Trailer "Unspottable"
Produced using Maya Autodesk 
- Character Animator at Kombbo on the gameplay of the Video Game "Oraison"​
Produced using Maya Autodesk 
- Character Animator at Douze Dixieme on the gameplay and cinematic of the Video Game "Shady Part of me"​
Produced using Autodesk 3ds Max 

 2019
- Character Animator at Mikros Image Canada on the Movie "Sponge Bob on the run"​
Produced using Maya Autodesk 

 2018
- Character Animator at Mikros Image on the Movie "Asterix2"​
Produced using Maya Autodesk

 2017
- Character Animator at Ubisoft Studio on the pilote "Starlink"​
Produced using Maya Autodesk
- Character Animator at Pilule & Pigeon studio on the Clip "Syracuse" Directed by Hugo Bienvenue​.
Produced using Maya Autodesk
- Character Animator at Brunch Studio on the advertising "Kinder Choco"​.
Produced using Maya Autodesk
- Character Animator at Brunch Studio on the Short Movie  "Le mans 1955"​ Directed by Quentin Baillieux.
Produced using Maya Autodesk
- Character Animator at Pilule & Pigeon on the Google VR movie "We wear Culture"​
Produced using Maya Autodesk. 
- Character Animator at UxAgency on the advertising "BuffalloGrill"
 Produced using Maya Autodesk.
- Character Animator at Brunch on the advertising "Triumph"
 Produced using Maya Autodesk.
- Character Animator at La Station on the feature film "Funny little bugs"
 Produced using Maya Autodesk.

2016 
- Character Animator at La Station on the feature film "Funny little bugs"
 Produced using Autodesk Maya.
- Character Animator At kistudio on the ride "Micropolis"
Produced using Autodesk 3ds Max. 

2015
- Character Animator At kistudio on the ride "Micropolis"
Produced using Autodesk 3ds Max.
- Character Animator At JPL-films on the movie "Louise en Hiver".
Produced using Autodesk 3ds Max.

2014 
- Character Crowd Animator At Illumination Mac Guff on the movie "Max".
Produced using Autodesk Maya.
- Character Crowd Animator At Illumination Mac Guff on the movie "Minions".
Produced using Autodesk Maya. 

2013
- Character Crowd Animator At Illumination Mac Guff on the movie "Minions".
Produced using Autodesk Maya. 
- Facial Animator at Bidibulle Production for the movie "Les 108 Rois Demon".
Produced using Autodesk Maya. 

2012
- Character Animator at ChezEddy for the advertising "Espagnola".
Produced using Adobe After effect.
- Character Animator and Director for the advertising "Habitat et Humanisme"
Produced using Adobe Flash.
- Character Animator at Pillule et Pigeon for the documentary "1st World War".
Produced using Autodesk Maya. 

2011
- Advisor Rig at George Melies School
- Character CFX at Illumination MacGuff for the movie "The Lorax".
Produced using Autodesk Maya. 
- Character Animator at ChezEddy for the advertising "Maeva".
 Produced using Adobe After effect.
- Character Animator at ChezEddy for the advertising "Decathlon".
Produced using Adobe After effect. 

2010
- Rigger at Supamonk for the advertising "Emergen-C"
- Rigger at Illumination MacGuff for the short movie "Flanimals"
- Rigger at Delapost for the advertising "Wedel Merkat"
- Animator and Director at NightmareProd for the musicvideo "Alphabet"

More details: linkedin
All my work: Vimeo


Personal work

- 2017 - 3D Character Animator at Pilule & Pigeon studio on the Clip "Syracuse" Directed by Hugo Bienvenue​.
- 2015 - 2D Animator on a  music clip "à l'arriere des bars", directed by La Mondaine prod.
- 2015 - 2D Animator on a episode of " Dragon Ball", Directed By Seven Star Re-Animate.
- 2014 - 3D Animator on an auto-production "HOB", directed by Loic Bramoulé.
- 2010 - 3D Animator, Rigger and Director for the student short movie "Parigot"

Software Use

- Autodesk Maya                                   - Tv Paint
- Autodesk 3DsMax                               - Flash
- After Effect


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